12/18/2023 0 Comments Temple run for mobile![]() ![]() "There's going to be a lot of side quests along the way. "Temple Run, Temple Run 2, and this runner space? That's our main story, our main quest," he explains. Of course, none of that extension is to be seen as departing from the endless runners at the core of the series. Because we want anybody who has ever played to have that consistency." "We hold that core to any opportunity we look at," Devins says, "whether it's a TV show, movie, video game, mobile game, anything. Temple Run as a brand means four things to the company - fun, wonder, danger, and adventure - and any new extension will be expected to reflect those as well. He insists Imangi will still be picky about what belongs in that growing ecosystem. We have a lot of background and story to tell, and we plan to do that through this evolving, growing ecosystem of the Temple Run universe." Why are you stealing the idol? Are the demon monkeys good or bad? A little spoiler is 'neither.' Not a lot of people know that yet. "We have a lot of background in Temple Run. "It's telling the wider story," Devins says of the narrative aspirations the studio has for these extensions. Smith & Co., a production company on the American Ninja Warrior TV series, to make a TV show based on Temple Run, although Devins says that project is still in the conceptual stages. ![]() "We have a lot of background and story to tell, and we plan to do that through this evolving, growing ecosystem of the Temple Run universe"ĭevins says Temple Run: Puzzle Adventure is just the first of a number of brand extensions on the way. Devins says the match-three game made good sense because the developer who pitched it - WWE Champions creator Scopely - understood the genre much better than Imangi, and there was "audience overlap" between Temple Run's female-skewing fanbase and the match-three genre. ![]() The first part of that expansion arrived in September with the addition of Temple Run: Puzzle Adventure to the Apple Arcade subscription service. With approval from the board of directors, he rolled out a five-year plan earlier this year that will see Imangi attempt to grow the Temple Run brand beyond its current confines. Temple Run recently celebrated its 10th anniversaryĭevins - who was Imangi's outside lawyer when it formed and signed on full-time only after Temple Run started getting big - became CEO two years ago, and began working on a "strategic and more forward-thinking" approach for the company. The studio launched Temple Run 2 in 2013 and has grown to more than 40 people over the years as it continuously tried to keep up with the demands of running those games, but the studio thinks it could benefit from a bit of longer-term thinking. "It was like start-up mode and frenzied, fun, exhausting and exciting, but it was very much, 'What can we do today and what can we do tomorrow?'"įor a time, that was fine. "We were doing marketing deals, Nat Geo books, fixing bugs, making content, answering 3,000 customer emails a day. "When Temple Run became a hit and then Temple Run 2, we were a team of five people," Devins tells. Temple Run is a rarity in the mobile world: a hit franchise over a decade old and still going.Īnd to hear Walter Devins, CEO of Temple Run creator Imangi Studios describe it, "endless runner" does a good job of describing both the game and the studio itself. ![]()
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